It's a 2D platform shooter with its own unique (although inspired from Chinese cinema) style where you can do what is needed to complete your objectives.
In this version the official campaign consists of 1 mission which is 2 levels long. There are also some other mission packs like Parkour challenges (5 levels), Fight challenges (1 level), Advanced tutorials (1 level).
The game also features improved graphics over the previous version, including features like dynamic lightmaps, bump mapping and improved particle system rendering that really change the atmosphere.
Software used
Engine: custom, based on Gunplay v0.1 source code.
Apps: MS Visual C++ Express 2005, GIMP, FL Studio 7
Libraries: DirectX9 (Direct3D9, DirectInput8, DirectSound), D3DX9, zLib, Ogg/Vorbis libraries, Box2D.
Credits
Game code, graphics and music - Arvīds Kokins (snake5)
Textures: cgtextures.com / mayang.com
Awards
Indago 2009 - 3rd
Technical features/achievements
Misc. info
Aspect ratio: 4:3, fixed (resolutions with different aspect ratio will produce ugly scaling)
3D sound: Requires a DirectSound3D-compatible setup to be played. No fallbacks are implemented, operating systems without DS3D (Windows Vista, 7, ...) might not play any of the 3D sounds (shots, steps and other effects).
Compatibility: game requires a Shader Model 2.0-compatible graphics card to run
Download Gunplay02Setup.exe (2216 hits)